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This script fixes most of the texture bugs in the GTA SA map, such as passing through some walls, windows, floors, etc. In other words this script "adds" collision to objects that didn't have it.
How do I disable a certain fix?
You can disable fixing any of the places at the beginning of the filterscript or before an inlude.
For example, by writing this: #define DISABLE_MAPFIX_PLACE_1 // This would thus disable fix #1
Author Ruslan
Created3 years ago
Downloads116
Comments0
Size31 KiB
PriceFree

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