Systems that you can level up, gain skills and gain points with to get advantages in-game like a fantasy novel.
Currently the only way to gain skill points is by killing Mobs, bosses and system users or by having a system Admin add some.
The interval between time system users can gain system XP can be edited in the Interval config.
(Overpowered basic skills get limited to a range of 10 blocks)
In system admin there is an option to set your system, the format when you get past name should look like this: BerserkerSystem
/system || csystem.use
/systemadmin || csystem.admin
Berserker: Warrior type
Mage: Magic type
Healer: Magic type
SpellBreaker: AntiMagic type
(All of these include a stats tab, skill selector, skill viewer and shop)
Admin: Administrator type, can change players: Skill points, System experience, level, system
(Button images editable in the config, just replace the links)
Overlord:
Demon:
Warlock:
YingYang:
checkUSystem($user)
checkPSExists($user)
setSystem($user, $system)
setSkill($user, $skill)
getSystem($user)
getLvl($user)
getSxp($user)
addSXP($user, $amount)
addSkillPoints($user, $amount)
lvlUp($user, $amount)
minusSkillPoints($user, $amount)
getSkillPoints($user)
getSkill($user)
skillShopForm($p, $user)
Add the evolution systems []
Add more ways to earn skill points and system points []
Add more abilities for mobs []
Custom systems []
Other []
Feel free to leave ideas or issues here: https://github.com/ElementalMinecraftGaming/JericoSystemisation
Author: ElementalMinecraftGaming 'GitHub' \ Cat 'Discord'