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DO NOT POST QUESTION/BUG-REPORTS/REQUESTS IN THE REVIEWS
It is difficult to carry a conversation in the reviews. If you have a question/bug-report/request please use the Thread for that. You are more likely to get a response and help that way.
Please go to github for the most up-to-date documentation.
Full feature set of commands to manage multiple worlds.
Features:
This plugin is a world manager that allows you to generate and load worlds as well as teleport between worlds.
The following commands are available:
Creates a world named world. You can optionally specify a seed as number, the generator (flat or normal) and a preset string.
/mw default <world>
Sets the default world
Teleports you to another world. If player is specified, that player will be teleported.
/mw fixname <world>
fixes name mismatches
Fixes a world's level.dat file so that the name matches the folder name.
/mw generators
List available world generators
List registered world generators.
/mw load <world>
Loads a world
Loads world directly. Use --all to load all worlds.
/mw ls [world]
Provide world information
If world is not specified, it will list available worlds. Otherwise, details for world will be provided.
/mw lvdat <world> [attr=value]
Show/Modify level.dat variables
Change directly some level.dat values/attributes. Supported attributes:
/mw tp [player] <world>
Teleport to another world
Teleports you to another world. If player is specified, that player will be teleported.
/mw unload [-f] <world>
Unloads world
Unloads world. Use -f to force unloads.
Create a new normal world:
/mw create overworld 711 normal
Create a new flat world:
/mw create flatland 404 flat 2;7,59x1,3x3,2;1;
Teleport to this newly created world:
/mw tp flatland
Teleport a player to another world:
/mw tp joshua flatland
This plugin will follow the server language configuration. The languages currently available are:
You can provide your own message file by creating a file called
messages.ini
in the pluginc config directory. Check
github
for sample files.
Q: How do I create a FLAT
world?
A: You must be using PocketMine-MP v1.4.1. Set the generator
to
flat
.
Q: How do I load multiple worlds on start-up?
A: That functionality is provided by PocketMine-MP core by default.
In the pocketmine.yml
file there is a worlds
section where you
can define which worlds to load on start-up. Examples:
[CODE]
# pocketmine.yml
worlds:
world1: []
world2: []
[/CODE]
This will automatically load worlds: "world1" and "world2" on startup.
ManyWorlds
Copyright (C) 2015 Alejandro Liu
All Rights Reserved.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.