(3.0.0 - 3.25.6) 2.3 (3.0.0-ALPHA7 - 3.0.0-ALPHA12) 2.2 (3.0.0-ALPHA7 - 3.0.0-ALPHA11) 2.1
ServerChannels is a powerful chat channelling plugin for PocketMine-MP. You can create highly customizable chat channels on your MC:PE server thanks to this plugin.
Features:
EvolSoft Website: https://www.evolsoft.tk
Remember that you must have the "serverchannels.channels.<channel>" permission to join the channel
# Channel name
channel_name:
# Channel prefix
prefix: "&7[&bExampleChannel&7]"
# Channel suffix
suffix: ""
# Channel format
# Available Tags:
# - {MESSAGE}: Show message
# - {PLAYER}: Show player name
# - {PREFIX}: Show prefix
# - {SUFFIX}: Show suffix
# - {TIME}: Show current time
# - {WORLD}: Show world name
format: "{PREFIX} &7{PLAYER}: &f{MESSAGE}"
# Channel visiblity (true if you want that channel messages will be seen by players in the channel only, false if you want that channel messages will be seen by all players)
hidden: false
# Channel authentication (0 or "none" = no authentication, 1 or "password" = password authentication, 2 or "whitelist" = whitelisted channel)
auth: "none"
# Channel password (this field is ignored unless auth is set to 1 or "password")
password: ""
# Channel whitelisted players array (this field is ignored unless auth is set to 2 or "whitelist")
whitelist: []
---
# Date\Time format (replaced in {TIME}). For format codes read http://php.net/manual/en/datetime.formats.php
datetime-format: "H:i:s"
# Log channel messages on console
log-on-console: true
# Default channel settings
default-channel:
# Enable default (join) channel
enabled: false
# Default (join) channel
channel: "users"
...
Commands:
/serverchannels - ServerChannels commands (aliases: [serverch, sch])
/sch info - Show info about this plugin
/sch help - Show help about this plugin
/sch reload - Reload the config
/sch create <channel> - Create a new channel
/sch join <channel> [password] - Join a channel
/sch leave - Leave the current channel
/sch list - Show the list of all channels
Permissions:
Almost all our plugins have API access to widely extend their features.
To access ServerChannels API:
1. Define the plugin dependency in plugin.yml (you can check if ServerChannels is installed in different ways):
depend: [ServerChannels]
2. Include ServerChannels API in your plugin code:
//ServerChannels API
use ServerChannels\ServerChannels;
3. Access the API by doing:
ServerChannels::getAPI()
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